COVID-19: Developers Must Choose Collaboration in an All-Remote world (Part 2)

Claudio PinkusClaudio Pinkus
April 1, 2020

Here is a short excerpt from the article published by JAXEnter.com, part 2 of a four-part series.

Introduction

In Part 1 of this series, we talked about how we need to take into account personal and human aspects of our all-remote life that are not about just business or our careers. We also pointed out that being a software developer is a privilege, and that we have the opportunity to contribute to society while sitting at home and applying our knowledge and creativity. Challenging times are often the right moment to re-examine what we take for granted.  We believe there is room for improvement in our software development processes, and now is a good time to start. In this article, we will begin to look at what drives dev team performance, and how our culture has been resistant to adopting a more collaborative approach for historical and competitive reasons. We will describe ways in which we, at CodeStream, have learned to tackle these issues and the impact we are seeing as a result of our approach.

We don’t collaborate enough

Over the past two years, we have talked to about 2,000 software development teams in an effort to understand how their toolset, their workflow, and the opportunities for performance improvement.  If you are like over 80% of the teams we talked to, this is what your toolset and workflow look like:


Continued here.


Discuss

Please share your thoughts and feedback @teamcodestream.

About CodeStream

CodeStream helps development teams discuss, review and understand code. CodeStream links comments and issues directly to the code blocks they refer to, making them instantly available to everyone on the team.  

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